bh1_30_em_3_lod

bh1_30_em_3_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 47.6 × 24.3 × 14.0 m and is drawn with 158 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_30_em_3 that the game draws from far away.
- Model
- bh1_30_em_3_lod
- Hash
- 2117659677 (0x7E38EC1D)
- What it is
- low-detail (LOD) model
- Size (m)
- 47.6 × 24.3 × 14.0
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 356
- Triangles
- 158
- Textures
- 1
- Texture dictionary
- 0x6866c448
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_30_em_slod_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_30_em_3_lod is placed 2 times on the map, most of all in Richman. One of its places: -1575.13, 16.35, 63.66.
The map files (IPLs) that place it include bh1_30 and hei_bh1_30.
Also placed by bh1_30
local obj = CreateObject(`bh1_30_em_3_lod`, coords.x, coords.y, coords.z, false, false, false)