bh1_15_bld2_lod

bh1_15_bld2_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 46.7 × 39.3 × 17.1 m and is drawn with 958 triangles and 4 textures, up to 200 m away. It is the lower-detail copy of bh1_15_bld2 that the game draws from far away.
- Model
- bh1_15_bld2_lod
- Hash
- 3640917464 (0xD903FDD8)
- What it is
- low-detail (LOD) model
- Size (m)
- 46.7 × 39.3 × 17.1
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 1,544
- Triangles
- 958
- Textures
- 4
- Texture dictionary
- bh1_15_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_15_slod1_children.ydd
- Definition file
- beverly_metadata_003.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_15_bld2_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -705.48, -171.30, 37.68.
The map files (IPLs) that place it include bh1_15 and hei_bh1_15.
Also placed by bh1_15
local obj = CreateObject(`bh1_15_bld2_lod`, coords.x, coords.y, coords.z, false, false, false)