bh1_14_em_a

bh1_14_em_a is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 31.1 × 30.7 × 14.0 m and is drawn with 136 triangles and 3 textures, up to 95 m away. From far away the game draws bh1_14_em_a_lod in its place.
- Model
- bh1_14_em_a
- Hash
- 3814091427 (0xE3566AA3)
- What it is
- piece
- Size (m)
- 31.1 × 30.7 × 14.0
- Size class
- huge
- LOD distance (m)
- 95
- Vertices
- 272
- Triangles
- 136
- Textures
- 3
- Texture dictionary
- bh1_14_emissive
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_14.rpf\bh1_14_em_a.ydr
- Definition file
- beverly_metadata_013_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_14_em_a is placed 2 times on the map, most of all in Rockford Hills. One of its places: -681.71, -331.71, 47.21.
The map files (IPLs) that place it include bh1_14_strm_0 and hei_bh1_14_strm_0.
Also placed by bh1_14_strm_0
- prop_bush_neat_02
- prop_bollard_04
- prop_couch_sm1_07
- prop_telegwall_02a
- prop_barebulb_01
- bh1_14_build1
- bh1_14_build2
- bh1_14_build3
- bh1_14_build4
- bh1_14_cablemesh18492_thvy
- bh1_14_cablemesh18493_thvy
- bh1_14_cablemesh18494_tstd
Models like bh1_14_em_a
local obj = CreateObject(`bh1_14_em_a`, coords.x, coords.y, coords.z, false, false, false)