bh1_03_emd

bh1_03_emd is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 53.2 × 64.3 × 16.6 m and is drawn with 1,198 triangles and 1 texture, up to 92 m away. From far away the game draws bh1_03_emd_lod in its place.
- Model
- bh1_03_emd
- Hash
- 4266737155 (0xFE513E03)
- What it is
- piece
- Size (m)
- 53.2 × 64.3 × 16.6
- Size class
- huge
- LOD distance (m)
- 92
- Vertices
- 2,396
- Triangles
- 1,198
- Textures
- 1
- Texture dictionary
- 0xa9e011cc
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_03.rpf\bh1_03_emd.ydr
- Definition file
- beverly_metadata_007_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03_emd is placed 2 times on the map, most of all in Rockford Hills. One of its places: -988.41, -487.57, 49.18.
The map files (IPLs) that place it include bh1_03_strm_0 and hei_bh1_03_strm_0.
Also placed by bh1_03_strm_0
- prop_aircon_s_03a
- prop_roadcone02c
- prop_bollard_04
- prop_wall_light_17a
- prop_fnclink_04k
- prop_fnclink_04g
- prop_bench_08
- prop_sec_barier_base_01
- prop_wall_light_10a
- prop_woodpile_01a
- bh1_03_satdish
- prop_aircon_s_06a
Models like bh1_03_emd
- bh1_03_bld27
- bh1_03_bld27_d
- bh1_03_bld27_dtl
- bh1_03_bld29
- bh1_03_bld29_d
- bh1_03_brig01
- bh1_03_brig01_d
- bh1_03_brigrail
- bh1_03_cable_ramp
local obj = CreateObject(`bh1_03_emd`, coords.x, coords.y, coords.z, false, false, false)