bh1_02_office1_lod

bh1_02_office1_lod is a low-detail (LOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 80.6 × 80.5 × 13.9 m and is drawn with 2,178 triangles and 6 textures, up to 250 m away. It is the lower-detail copy of bh1_02_office1 that the game draws from far away.
- Model
- bh1_02_office1_lod
- Hash
- 2203882444 (0x835C93CC)
- What it is
- low-detail (LOD) model
- Size (m)
- 80.6 × 80.5 × 13.9
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 3,325
- Triangles
- 2,178
- Textures
- 6
- Texture dictionary
- bh1_02_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_02_slod1_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_office1_lod is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1103.23, -457.77, 41.48.
The map files (IPLs) that place it include bh1_02 and hei_bh1_02.
Also placed by bh1_02
Models like bh1_02_office1_lod
- bh1_02_office1_d
- bh1_02_office1_det01
- bh1_02_office1_det02
- bh1_02_office1_railing01_fizz
- bh1_02_office1_railing02_fizz
- bh1_02_office1_railing03_fizz
- bh1_02_office1_st02_fizz
- bh1_02_office1_stair_fizz
local obj = CreateObject(`bh1_02_office1_lod`, coords.x, coords.y, coords.z, false, false, false)