GTA Explorer

ba_dlc_ba_int2_powderbottle_01

ba_dlc_ba_int2_powderbottle_01, a piece of the GTA V map

ba_dlc_ba_int2_powderbottle_01 is a piece of the GTA V map, from After Hours. It measures 0.18 × 0.18 × 0.30 m and is drawn with 234 triangles and 4 textures, up to 100 m away.

Model
ba_dlc_ba_int2_powderbottle_01
Hash
834304981 (0x31BA7BD5)
What it is
piece
Size (m)
0.18 × 0.18 × 0.30
Size class
small
LOD distance (m)
100
Vertices
199
Triangles
234
Textures
4
Texture dictionary
ba_int02_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_02_ba.rpf\ba_dlc_ba_int2_powderbottle_01.ydr
Definition file
ba_int_02_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_ba_int2_powderbottle_01: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_ba_int2_powderbottle_01

local obj = CreateObject(`ba_dlc_ba_int2_powderbottle_01`, coords.x, coords.y, coords.z, false, false, false)

 

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