GTA Explorer

ba_dlc_ba_int2_elvt_floor

ba_dlc_ba_int2_elvt_floor, a piece of the GTA V map

ba_dlc_ba_int2_elvt_floor is a piece of the GTA V map, from After Hours. It measures 13.2 × 9.45 × 0.69 m and is drawn with 2,384 triangles and 11 textures, up to 100 m away.

Model
ba_dlc_ba_int2_elvt_floor
Hash
3424432856 (0xCC1CB2D8)
What it is
piece
Size (m)
13.2 × 9.45 × 0.69
Size class
large
LOD distance (m)
100
Vertices
1,995
Triangles
2,384
Textures
11
Texture dictionary
ba_int02_shell_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_02_ba.rpf\ba_dlc_ba_int2_elvt_floor.ydr
Definition file
ba_int_02_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dlc_ba_int2_elvt_floor: scripts spawn it, or an interior’s entity set does.

Models like ba_dlc_ba_int2_elvt_floor

local obj = CreateObject(`ba_dlc_ba_int2_elvt_floor`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…