GTA Explorer

ba_dj_stage

ba_dj_stage, a piece of the GTA V map

ba_dj_stage is a piece of the GTA V map, from After Hours. It measures 5.70 × 10.2 × 4.16 m and is drawn with 2,267 triangles and 16 textures, up to 100 m away.

Model
ba_dj_stage
Hash
3592384827 (0xD61F713B)
What it is
piece
Size (m)
5.70 × 10.2 × 4.16
Size class
large
LOD distance (m)
100
Vertices
4,352
Triangles
2,267
Textures
16
Texture dictionary
ba_int01_details
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpbattle\dlc1.rpf\x64\levels\gta5\interiors\int_01_ba.rpf\ba_dj_stage.ydr
Definition file
ba_int_01_ba.ytyp
Comes from
After Hours (mpbattle)
Pack
mpbattle

Where it is

No map file places ba_dj_stage: scripts spawn it, or an interior’s entity set does.

Models like ba_dj_stage

local obj = CreateObject(`ba_dj_stage`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…