apa_mp_stilts_a_stairs_light002

apa_mp_stilts_a_stairs_light002 is an emissive (light) mesh of the GTA V map, from Executives and Other Criminals. It measures 0.30 × 0.21 × 0.23 m and is drawn with 544 triangles and 2 textures, up to 100 m away.
- Model
- apa_mp_stilts_a_stairs_light002
- Hash
- 362338070 (0x1598D716)
- What it is
- emissive (light) mesh
- Size (m)
- 0.30 × 0.21 × 0.23
- Size class
- small
- LOD distance (m)
- 100
- Vertices
- 445
- Triangles
- 544
- Textures
- 2
- Texture dictionary
- apa_mp_stilts_int_a
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpapartment\dlc.rpf\x64\levels\gta5\interiors\int_mp_stilts_a.rpf\apa_mp_stilts_a_stairs_light002.ydr
- Definition file
- apa_int_mp_stilts_a.ytyp
- Comes from
- Executives and Other Criminals (mpapartment)
- Pack
- mpapartment
Where it is
No map file places apa_mp_stilts_a_stairs_light002: scripts spawn it, or an interior’s entity set does.
Models like apa_mp_stilts_a_stairs_light002
- apa_mp_stilts_a_stairs_light
- apa_mp_stilts_a_stairs_light001
- apa_mp_stilts_a_stairs_light003
- apa_emissive_wardrobe
- apa_livingrom_mirror_floor1
- apa_mp_st_lightpendant_b_3
- apa_mp_stilits_a_bed_decal01
- apa_mp_stilits_a_bed_ovrly
- apa_mp_stilits_a_living_ovrly
- apa_mp_stilits_a_stairs_decals01
- apa_mp_stilits_a_stairs_ovrlys
- apa_mp_stilits_bath_decal01
local obj = CreateObject(`apa_mp_stilts_a_stairs_light002`, coords.x, coords.y, coords.z, false, false, false)