apa_ch2_04_original_terrain

apa_ch2_04_original_terrain is a terrain piece of the GTA V map in Vinewood Hills, from the base game. It measures 415 × 258 × 78.8 m and is drawn with 17,792 triangles and 40 textures, up to 200 m away. From far away the game draws apa_ch2_04_original_terrain_lod and apa_ch2_04_original_terrain_slod in its place.
- Model
- apa_ch2_04_original_terrain
- Hash
- 2273995001 (0x878A68F9)
- What it is
- terrain piece
- Size (m)
- 415 × 258 × 78.8
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 28,150
- Triangles
- 17,792
- Textures
- 40
- Texture dictionary
- apa_ch2_04_original_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\update.rpf\dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf\apa_ch2_04_original_terrain.ydr
- Definition file
- apa_cityhills_02_metadata_001_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
apa_ch2_04_original_terrain is placed 1 time on the map, in Vinewood Hills. It stands at: 488.09, 740.05, 167.59.
The map files (IPLs) that place it include apa_ch2_04_mansion_original.
Also placed by apa_ch2_04_mansion_original
local obj = CreateObject(`apa_ch2_04_original_terrain`, coords.x, coords.y, coords.z, false, false, false)