apa_ch2_04_original_terrain_slod

apa_ch2_04_original_terrain_slod is a super-low-detail (SLOD) model of the GTA V map in Vinewood Hills, from the base game. It measures 416 × 261 × 79.6 m and is drawn with 1,003 triangles and 2 textures, up to 2,000 m away. It is the lower-detail copy of apa_ch2_04_original_terrain that the game draws from far away.
- Model
- apa_ch2_04_original_terrain_slod
- Hash
- 3451860028 (0xCDBF343C)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 416 × 261 × 79.6
- Size class
- huge
- LOD distance (m)
- 2000
- Vertices
- 628
- Triangles
- 1,003
- Textures
- 2
- Texture dictionary
- apa_ch2_04_original_terrain_slod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\update.rpf\dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf\apa_ch2_04_original_terrain_slod.ydr
- Definition file
- apa_cityhills_02_metadata_001.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
apa_ch2_04_original_terrain_slod is placed 1 time on the map, in Vinewood Hills. It stands at: 488.54, 740.61, 167.01.
The map files (IPLs) that place it include apa_ch2_04_mansion_original_lod.
local obj = CreateObject(`apa_ch2_04_original_terrain_slod`, coords.x, coords.y, coords.z, false, false, false)