GTA Explorer

apa_ch2_04_original_terrain_slod

apa_ch2_04_original_terrain_slod, a super-low-detail (SLOD) model of the GTA V map in Vinewood Hills

apa_ch2_04_original_terrain_slod is a super-low-detail (SLOD) model of the GTA V map in Vinewood Hills, from the base game. It measures 416 × 261 × 79.6 m and is drawn with 1,003 triangles and 2 textures, up to 2,000 m away. It is the lower-detail copy of apa_ch2_04_original_terrain that the game draws from far away.

Model
apa_ch2_04_original_terrain_slod
Hash
3451860028 (0xCDBF343C)
What it is
super-low-detail (SLOD) model
Size (m)
416 × 261 × 79.6
Size class
huge
LOD distance (m)
2000
Vertices
628
Triangles
1,003
Textures
2
Texture dictionary
apa_ch2_04_original_terrain_slod
Asset type
drawable
Kind
ydr
File in the game
update\update.rpf\dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf\apa_ch2_04_original_terrain_slod.ydr
Definition file
apa_cityhills_02_metadata_001.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

apa_ch2_04_original_terrain_slod is placed 1 time on the map, in Vinewood Hills. It stands at: 488.54, 740.61, 167.01.

The map files (IPLs) that place it include apa_ch2_04_mansion_original_lod.

local obj = CreateObject(`apa_ch2_04_original_terrain_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…