apa_ch2_04_armco02

apa_ch2_04_armco02 is a piece of the GTA V map in Vinewood Hills, from the base game. It measures 164 × 48.5 × 6.15 m and is drawn with 4,936 triangles and 3 textures, up to 150 m away. From far away the game draws apa_ch2_04_armco02_lod and apa_ch2_04_armco02_lod001 in its place.
- Model
- apa_ch2_04_armco02
- Hash
- 1239382012 (0x49DF77FC)
- What it is
- piece
- Size (m)
- 164 × 48.5 × 6.15
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 5,285
- Triangles
- 4,936
- Textures
- 3
- Texture dictionary
- apa_ch2_04_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\update.rpf\dlc_patch\mpapartment\x64\levels\gta5\_hills\cityhills_02\ch2_04.rpf\apa_ch2_04_armco02.ydr
- Definition file
- apa_cityhills_02_metadata_001_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
apa_ch2_04_armco02 is placed 1 time on the map, in Vinewood Hills. It stands at: 624.24, 782.61, 202.30.
The map files (IPLs) that place it include apa_ch2_04_mansion_original.
Also placed by apa_ch2_04_mansion_original
Models like apa_ch2_04_armco02
- apa_ch2_04_armco011
- apa_ch2_04_ext1
- apa_ch2_04_ext2
- apa_ch2_04_firepit_proxy
- apa_ch2_04_house01
- apa_ch2_04_house01_d
- apa_ch2_04_house01_wood1
- apa_ch2_04_house02
- apa_ch2_04_house02_d
- apa_ch2_04_house02_details
- apa_ch2_04_land05
- apa_ch2_04_light_proxy
local obj = CreateObject(`apa_ch2_04_armco02`, coords.x, coords.y, coords.z, false, false, false)