ap1_01_c_bitch03_lod

ap1_01_c_bitch03_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 109 × 161 × 6.70 m and is drawn with 63 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of ap1_01_c_bitch03 that the game draws from far away.
- Model
- ap1_01_c_bitch03_lod
- Hash
- 1121278297 (0x42D55959)
- What it is
- low-detail (LOD) model
- Size (m)
- 109 × 161 × 6.70
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 50
- Triangles
- 63
- Textures
- 1
- Texture dictionary
- ap1_01_c_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_01_c_2_slod1_children.ydd
- Definition file
- airport_metadata_006.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ap1_01_c_bitch03_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -772.29, -3325.95, 0.06.
The map files (IPLs) that place it include ap1_01_c and hei_ap1_01_c.
Also placed by ap1_01_c
- 0x010dfa4f
- 0x068d0269
- 0x06c405bf
- 0x0c96100f
- 0x1d3e2fcb
- 0x1ef0b4c4
- 0x220cf591
- 0x25584063
- 0x2d451246
- 0x3146d970
- 0x31910ba9
- 0x3795e4de
Models like ap1_01_c_bitch03_lod
local obj = CreateObject(`ap1_01_c_bitch03_lod`, coords.x, coords.y, coords.z, false, false, false)