GTA Explorer

ap1_01_c_bitch01_lod

ap1_01_c_bitch01_lod, a low-detail (LOD) model of the GTA V map in Pacific Ocean

ap1_01_c_bitch01_lod is a low-detail (LOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 164 × 125 × 7.08 m and is drawn with 170 triangles and 8 textures, up to 500 m away. It is the lower-detail copy of ap1_01_c_bitch01 that the game draws from far away.

Model
ap1_01_c_bitch01_lod
Hash
892214986 (0x352E1ECA)
What it is
low-detail (LOD) model
Size (m)
164 × 125 × 7.08
Size class
huge
LOD distance (m)
500
Vertices
132
Triangles
170
Textures
8
Texture dictionary
ap1_01_c_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_01_c_2_slod1_children.ydd
Definition file
airport_metadata_006.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_c_bitch01_lod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -1054.85, -3589.91, 1.36.

The map files (IPLs) that place it include ap1_01_c and hei_ap1_01_c.

Also placed by ap1_01_c

local obj = CreateObject(`ap1_01_c_bitch01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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