GTA Explorer

ap1_01_c_bch2_00_lod

ap1_01_c_bch2_00_lod, a low-detail (LOD) model of the GTA V map in Los Santos International Airport

ap1_01_c_bch2_00_lod is a low-detail (LOD) model of the GTA V map in Los Santos International Airport, from the base game. It measures 245 × 168 × 18.1 m and is drawn with 397 triangles and 12 textures, up to 400 m away. It is the lower-detail copy of ap1_01_c_bch2_00 that the game draws from far away.

Model
ap1_01_c_bch2_00_lod
Hash
991866738 (0x3B1EAF72)
What it is
low-detail (LOD) model
Size (m)
245 × 168 × 18.1
Size class
huge
LOD distance (m)
400
Vertices
326
Triangles
397
Textures
12
Texture dictionary
ap1_01_c_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\airport_01\airport.rpf\ap1_01_c1_slod1_children.ydd
Definition file
airport_metadata_006.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ap1_01_c_bch2_00_lod is placed 2 times on the map, most of all in Los Santos International Airport. One of its places: -1383.34, -3432.23, 5.85.

The map files (IPLs) that place it include ap1_01_c and hei_ap1_01_c.

Also placed by ap1_01_c

local obj = CreateObject(`ap1_01_c_bch2_00_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…