weapons@machinegun@combat_mg
- Dictionary
- weapons@machinegun@combat_mg
- Clips
- grip_high, grip_low, grip_med, w_fire
- Pack
- patchday2ng
RequestAnimDict('weapons@machinegun@combat_mg')
while not HasAnimDictLoaded('weapons@machinegun@combat_mg') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@machinegun@combat_mg', 'grip_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)