RequestAnimDict('weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@rng_to_scope')
while not HasAnimDictLoaded('weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@rng_to_scope') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@rng_to_scope', 'aim_trans_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)