RequestAnimDict('weapons@first_person@aim_rng@generic@pistol@pistol_50@')
while not HasAnimDictLoaded('weapons@first_person@aim_rng@generic@pistol@pistol_50@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@first_person@aim_rng@generic@pistol@pistol_50@', 'aim_grip_driveby', 8.0, -8.0, -1, 1, 0.0, false, false, false)