RequestAnimDict('weapons@first_person@aim_lt@generic@assault_rifle@bullpup_rifle@')
while not HasAnimDictLoaded('weapons@first_person@aim_lt@generic@assault_rifle@bullpup_rifle@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@first_person@aim_lt@generic@assault_rifle@bullpup_rifle@', 'grip_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)