RequestAnimDict('weapons@first_person@aim_idle@p_m_zero@melee@unarmed@aimtrans@idle_to_blocking')
while not HasAnimDictLoaded('weapons@first_person@aim_idle@p_m_zero@melee@unarmed@aimtrans@idle_to_blocking') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@first_person@aim_idle@p_m_zero@melee@unarmed@aimtrans@idle_to_blocking', 'aim_trans_med', 8.0, -8.0, -1, 1, 0.0, false, false, false)