RequestAnimDict('weapons@first_person@aim_idle@generic@submachine_gun@smg@')
while not HasAnimDictLoaded('weapons@first_person@aim_idle@generic@submachine_gun@smg@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@first_person@aim_idle@generic@submachine_gun@smg@', 'grip_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)