RequestAnimDict('veh@drivebytight_low@ps_grenade')
while not HasAnimDictLoaded('veh@drivebytight_low@ps_grenade') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'veh@drivebytight_low@ps_grenade', 'drop_grenade_0', 8.0, -8.0, -1, 1, 0.0, false, false, false)