veh@break_in@0h@p_m_two@
- Dictionary
- veh@break_in@0h@p_m_two@
- Clips
- low_force_entry_ds, low_force_entry_ps, low_locked_ds, low_locked_ps, std_force_entry_ds, std_force_entry_ps, std_locked_ds, std_locked_ps
- Pack
- basegame
RequestAnimDict('veh@break_in@0h@p_m_two@')
while not HasAnimDictLoaded('veh@break_in@0h@p_m_two@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'veh@break_in@0h@p_m_two@', 'low_force_entry_ds', 8.0, -8.0, -1, 1, 0.0, false, false, false)