veh@boat@speed@fps@baseDictionaryveh@boat@speed@fps@baseClipsdie, get_in, heavy_brake, jack_base_perp, jack_base_perp_water, jack_base_victim, jack_base_victim_water, jack_dead_perp, jack_dead_victim, lean_left_fast, lean_left_high, lean_left_low, lean_left_slow, lean_right_fast, lean_right_high, lean_right_low, lean_right_slow, shunt_from_back, shunt_from_front, shunt_from_left, shunt_from_right, sit_fast, sit_high, sit_idle, sit_low, sit_slowPackpatchday2ngRequestAnimDict('veh@boat@speed@fps@base') while not HasAnimDictLoaded('veh@boat@speed@fps@base') do Wait(0) end TaskPlayAnim(PlayerPedId(), 'veh@boat@speed@fps@base', 'die', 8.0, -8.0, -1, 1, 0.0, false, false, false)