swimming@first_person@swimmingDictionaryswimming@first_person@swimmingClipsidle_rapids, melee_surface_moving, melee_surface_moving_unarmed, melee_surface_moving_var_b, melee_surface_still, melee_surface_still_unarmed, melee_surface_still_var_b, melee_underwater_moving, melee_underwater_moving_unarmed, melee_underwater_moving_var_b, melee_underwater_still, melee_underwater_still_unarmed, melee_underwater_still_var_b, run, run_turn_l2, run_turn_r2, sprint, sprint_turn_l2, sprint_turn_r2, swim_to_run, walk, walk_turn_l2, walk_turn_r2PackbasegameRequestAnimDict('swimming@first_person@swimming') while not HasAnimDictLoaded('swimming@first_person@swimming') do Wait(0) end TaskPlayAnim(PlayerPedId(), 'swimming@first_person@swimming', 'idle_rapids', 8.0, -8.0, -1, 1, 0.0, false, false, false)