skydive@parachute@first_person Dictionary skydive@parachute@first_person Clips chute_back, chute_back_lookleft, chute_back_lookright, chute_brake_left, chute_brake_left_lookleft, chute_brake_left_lookright, chute_brake_right, chute_brake_right_lookleft, chute_brake_right_lookright, chute_forward, chute_forward_arms, chute_forward_lookdown_add, chute_forward_lookleft, chute_forward_lookright, chute_idle, chute_idle_additive, chute_idle_alt, chute_idle_alt_lookleft, chute_idle_alt_lookright, chute_idle_left, chute_idle_lookleft, chute_idle_lookright, chute_idle_right, chute_landing, chute_left, chute_left_arms, chute_left_arms_lookleft, chute_left_arms_lookright, chute_right, chute_right_arms, chute_right_arms_lookleft, chute_right_arms_lookright, chute_sway, open_chute Pack patchday2ng RequestAnimDict('skydive@parachute@first_person')
while not HasAnimDictLoaded('skydive@parachute@first_person') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'skydive@parachute@first_person', 'chute_back', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…