reaction@wander@threatened
- Dictionary
- reaction@wander@threatened
- Clips
- look_left_threatened, look_right_threatened, spin_left_threatened, spin_right_threatened
- Pack
- basegame
RequestAnimDict('reaction@wander@threatened')
while not HasAnimDictLoaded('reaction@wander@threatened') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'reaction@wander@threatened', 'look_left_threatened', 8.0, -8.0, -1, 1, 0.0, false, false, false)