reaction@gunfire@runs_v2Dictionaryreaction@gunfire@runs_v2Clipsreact_back_run_bwd, react_back_run_fwd, react_back_run_left, react_back_run_right, react_front_run_bwd, react_front_run_fwd, react_front_run_left, react_front_run_right, react_left_run_bwd, react_left_run_fwd, react_left_run_left, react_left_run_right, react_right_run_bwd, react_right_run_fwd, react_right_run_left, react_right_run_rightPackbasegameRequestAnimDict('reaction@gunfire@runs_v2') while not HasAnimDictLoaded('reaction@gunfire@runs_v2') do Wait(0) end TaskPlayAnim(PlayerPedId(), 'reaction@gunfire@runs_v2', 'react_back_run_bwd', 8.0, -8.0, -1, 1, 0.0, false, false, false)