re@construction
- Dictionary
- re@construction
- Clips
- idle_c, idle_panic, out_of_breath
- Pack
- basegame
RequestAnimDict('re@construction')
while not HasAnimDictLoaded('re@construction') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 're@construction', 'idle_c', 8.0, -8.0, -1, 1, 0.0, false, false, false)