random@car_thief@victim_points
- Dictionary
- random@car_thief@victim_points
- Clips
- point_l, point_r
- Pack
- basegame
RequestAnimDict('random@car_thief@victim_points')
while not HasAnimDictLoaded('random@car_thief@victim_points') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'random@car_thief@victim_points', 'point_l', 8.0, -8.0, -1, 1, 0.0, false, false, false)