pickup_object
- Dictionary
- pickup_object
- Clips
- pickup_low, putdown_low
- Pack
- basegame
RequestAnimDict('pickup_object')
while not HasAnimDictLoaded('pickup_object') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'pickup_object', 'pickup_low', 8.0, -8.0, -1, 1, 0.0, false, false, false)