move_m@generic_variations@walk
- Dictionary
- move_m@generic_variations@walk
- Clips
- walk_a, walk_b, walk_c, walk_d, walk_e, walk_f
- Pack
- basegame
RequestAnimDict('move_m@generic_variations@walk')
while not HasAnimDictLoaded('move_m@generic_variations@walk') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_m@generic_variations@walk', 'walk_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)