RequestAnimDict('move_action@p_m_zero@armed@1h@idle@high_energy@d')
while not HasAnimDictLoaded('move_action@p_m_zero@armed@1h@idle@high_energy@d') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_action@p_m_zero@armed@1h@idle@high_energy@d', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)