move_action@p_m_one@armed@1h@idle@high_energy@a
- Dictionary
- move_action@p_m_one@armed@1h@idle@high_energy@a
- Clips
- idle
- Pack
- patchday2ng
RequestAnimDict('move_action@p_m_one@armed@1h@idle@high_energy@a')
while not HasAnimDictLoaded('move_action@p_m_one@armed@1h@idle@high_energy@a') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'move_action@p_m_one@armed@1h@idle@high_energy@a', 'idle', 8.0, -8.0, -1, 1, 0.0, false, false, false)