misslester1aig_4exit Dictionary misslester1aig_4exit Clips air_guitar_01_exitloop_a, air_guitar_01_exitloop_b, air_guitar_01_exitloop_boss, air_guitar_01_exitloop_c, air_guitar_01_exitloop_chair_a, air_guitar_01_exitloop_chair_b, air_guitar_01_exitloop_chair_boss, air_guitar_01_exitloop_chair_d, air_guitar_01_exitloop_d, air_guitar_02_exit_a, air_guitar_02_exit_a_facial, air_guitar_02_exit_b, air_guitar_02_exit_b_facial, air_guitar_02_exit_boss, air_guitar_02_exit_boss_facial, air_guitar_02_exit_c, air_guitar_02_exit_chair_a, air_guitar_02_exit_chair_b, air_guitar_02_exit_chair_d, air_guitar_02_exit_d, air_guitar_02_exitloop_a, air_guitar_02_exitloop_a_facial, air_guitar_02_exitloop_b, air_guitar_02_exitloop_b_facial, air_guitar_02_exitloop_boss, air_guitar_02_exitloop_boss_facial, air_guitar_02_exitloop_c, air_guitar_02_exitloop_chair_a, air_guitar_02_exitloop_chair_b, air_guitar_02_exitloop_chair_d, air_guitar_02_exitloop_d Pack basegame RequestAnimDict('misslester1aig_4exit')
while not HasAnimDictLoaded('misslester1aig_4exit') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'misslester1aig_4exit', 'air_guitar_01_exitloop_a', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…