RequestAnimDict('missheistdockssetup1ig_2_p1@new_structure')
while not HasAnimDictLoaded('missheistdockssetup1ig_2_p1@new_structure') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'missheistdockssetup1ig_2_p1@new_structure', 'push_guy_back_floyd', 8.0, -8.0, -1, 1, 0.0, false, false, false)