GTA Explorer

missheist_jewelleadinout

Dictionary
missheist_jewelleadinout
Clips
attendant_dialogue, attendant_idle, dialogue_idle_character_d, idle_character_d, ironing_idle_character_a, jh_int_outro_exit_a, jh_int_outro_exit_b, jh_int_outro_exit_c, jh_int_outro_exit_d, jh_int_outro_exit_player, jh_int_outro_loop_a, jh_int_outro_loop_b, jh_int_outro_loop_c, jh_int_outro_loop_d, jh_int_outro_loop_player, lester_1st_suit_entrance_positive_a, lester_1st_suitless_entrance_negative_a, lester_1st_suitless_entrance_negative_b, lester_base_idle, lester_hanging_around_suitless_negative_a, lester_hanging_around_suitless_negative_b, lester_leadin_action, lester_leadin_action_reentry, lester_leadin_loop, lester_suit_re-entrance_positive_a, lester_suit_re-entrance_positive_b, sewing_idle_01_character_b, sewing_idle_02_character_c, ss_door02_leadin_action, ss_door02_leadin_action_reentry, ss_door02_leadin_loop, walking_stick_leadin_action, walking_stick_leadin_loop
Pack
basegame
RequestAnimDict('missheist_jewelleadinout')
while not HasAnimDictLoaded('missheist_jewelleadinout') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'missheist_jewelleadinout', 'attendant_dialogue', 8.0, -8.0, -1, 1, 0.0, false, false, false)

 

Reading the game…