missheist_agency3aig_16Dictionarymissheist_agency3aig_16Clipsdoor_explode_exit_fib, door_explode_fib, door_expode_intro_fib, ig16_b_p1_climbingrubble_crew1, ig16_b_p1_climbingrubble_michael, ig16_b_p1_climbingrubbleend_loop_crew1, ig16_b_p1_hallwayend_loop_michael, ig16_b_p1c_hallwayend_loop_crew1, ig16_b_p1c_runthroughhall_crew1, ig16_b_p1d_jumpdown_crew1, ig16_b_p1d_jumpdown_michael, ig16_b_p2_climbingrubble_crew2, ig16_b_p2_climbingrubble_franklin, ig16_b_p2_hallwayend_loop_crew2, ig16_b_p2c_jumpdown_crew2, ig16_b_p3_climbingrubble_franklin, ig16_b_p3b_jumpdown_franklinPackpatchday1ngRequestAnimDict('missheist_agency3aig_16') while not HasAnimDictLoaded('missheist_agency3aig_16') do Wait(0) end TaskPlayAnim(PlayerPedId(), 'missheist_agency3aig_16', 'door_explode_exit_fib', 8.0, -8.0, -1, 1, 0.0, false, false, false)