mic_3_int-2 Dictionary mic_3_int-2 Clips buzzard-2, cs_andreas_dual-2, cs_davenorton_dual-2, cs_paper_dual-2, cs_stevehains_dual-2, exportcamera-2, ig_davenorton-2, ig_stevehains-2, p_cs_newspaper_s-2, player_zero_dual-2, prop_holster_01-2, prop_holster_01^1-2, s_m_m_ciasec_01_dual-2, s_m_m_ciasec_01^1_dual-2, s_m_m_ciasec_01^2_dual-2, s_m_y_blackops_01-2, s_m_y_swat_01-2, s_m_y_swat_01^1-2, s_m_y_swat_01^2-2, s_m_y_swat_01^3-2, w_ar_carbinerifle_mag1-2, w_ar_carbinerifle_mag1^1-2, w_ar_carbinerifle_mag1^2-2, w_ar_carbinerifle_mag1^3-2, w_ar_carbinerifle_mag1^4-2, w_ar_carbinerifle-2, w_ar_carbinerifle^1-2, w_ar_carbinerifle^2-2, w_ar_carbinerifle^3-2, w_ar_carbinerifle^4-2, w_pi_appistol_mag1-2, w_pi_appistol_mag1^1-2, w_pi_appistol-2, w_pi_appistol^1-2, w_pi_pistol_mag1-2, w_pi_pistol_mag1^3-2, w_pi_pistol_mag1^4-2, w_pi_pistol_mag1^5-2, w_pi_pistol-2, w_pi_pistol^1-2 Pack patchday2ng RequestAnimDict('mic_3_int-2')
while not HasAnimDictLoaded('mic_3_int-2') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'mic_3_int-2', 'buzzard-2', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…