RequestAnimDict('get_up@directional@movement@walk_starts')
while not HasAnimDictLoaded('get_up@directional@movement@walk_starts') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'get_up@directional@movement@walk_starts', 'get_up_-180_l', 8.0, -8.0, -1, 1, 0.0, false, false, false)