fix_agy_int1-1 Dictionary fix_agy_int1-1 Clips a_c_chop_02_dual-1, cs_lamardavis_02_dual-1, csb_imani_dual-1, csb_security_a_dual-1, ex_prop_offchair_exec_04-1, exportcamera-1, mp_m_freemode_01_dual-1, p_banknote_onedollar_s-1, p_franklin_02_dual-1, prop_cs_mouse_01-1, prop_employee_month_02-1, prop_mug_01-1, prop_mug_01^1-1, prop_mug_01^2-1, prop_npc_phone-1, sf_prop_sf_bag_weed_open_01a-1, sf_prop_sf_cash_roll_01a-1, sf_prop_sf_door_cabinet_01a-1, sf_prop_sf_door_glass_01a-1, sf_prop_sf_door_glass_01a^1-1, sf_prop_sf_door_glass_01a^2-1, sf_prop_sf_door_office_l_01a-1, sf_prop_sf_door_office_r_01a-1, sf_prop_sf_filter_handle_01a-1, sf_prop_sf_keyboard_01a-1, sf_prop_sf_monitor_s_02a-1, sf_prop_sf_mug_01a-1, sf_prop_sf_offchair_exec_01a-1, sf_prop_sf_phone_01a-1, v_ilev_garageliftdoor-1, v_ilev_garageliftdoor^1-1, vw_prop_vw_box_empty_01a-1, vw_prop_vw_offchair_03-1, vw_prop_vw_offchair_03^1-1, vw_prop_vw_offchair_03^2-1 Pack mpsecurity RequestAnimDict('fix_agy_int1-1')
while not HasAnimDictLoaded('fix_agy_int1-1') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'fix_agy_int1-1', 'a_c_chop_02_dual-1', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…