creatures@pigeon@move
- Dictionary
- creatures@pigeon@move
- Clips
- ascend, dead_down, dead_up, descend, flapping, flapping_bank_l, flapping_bank_l_wide, flapping_bank_r, flapping_bank_r_wide, glide, glide_bank_l, glide_bank_r, idle, land, takeoff, walk
- Pack
- basegame
RequestAnimDict('creatures@pigeon@move')
while not HasAnimDictLoaded('creatures@pigeon@move') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'creatures@pigeon@move', 'ascend', 8.0, -8.0, -1, 1, 0.0, false, false, false)