creatures@fish_shoal@move
- Dictionary
- creatures@fish_shoal@move
- Clips
- accelerate, accelerate_turn_l, accelerate_turn_r, dying, idle, idle_turn_l, idle_turn_r, swim, swim_turn_l, swim_turn_r
- Pack
- basegame
RequestAnimDict('creatures@fish_shoal@move')
while not HasAnimDictLoaded('creatures@fish_shoal@move') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'creatures@fish_shoal@move', 'accelerate', 8.0, -8.0, -1, 1, 0.0, false, false, false)