creatures@cow@move Dictionary creatures@cow@move Clips canter, canter_l, canter_r, canter_turn_l, canter_turn_r, dead_left, dead_right, dying, gallop, gallop_l, gallop_r, gallop_start_0_l, gallop_start_0_r, gallop_start_180_l, gallop_start_180_r, gallop_start_90_l, gallop_start_90_r, gallop_turn_l, gallop_turn_r, idle, idle_moo, idle_sit, idle_sit_ent, idle_sit_ext, idle_turn_l, idle_turn_r, standidle, trot, trot_turn_l, trot_turn_r, walk, walk_backwards, walk_backwards_turn_l, walk_backwards_turn_r, walk_small_turn_l, walk_small_turn_r, walk_start_0_l, walk_start_0_r, walk_start_180_l, walk_start_180_r Pack basegame RequestAnimDict('creatures@cow@move')
while not HasAnimDictLoaded('creatures@cow@move') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'creatures@cow@move', 'canter', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…