combat@reposition@cop@turn_right
- Dictionary
- combat@reposition@cop@turn_right
- Clips
- turn_right_01, turn_right_02
- Pack
- basegame
RequestAnimDict('combat@reposition@cop@turn_right')
while not HasAnimDictLoaded('combat@reposition@cop@turn_right') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'combat@reposition@cop@turn_right', 'turn_right_01', 8.0, -8.0, -1, 1, 0.0, false, false, false)