RequestAnimDict('anim_heist@arcade_property@fortune_teller_door@lester_speaks@')
while not HasAnimDictLoaded('anim_heist@arcade_property@fortune_teller_door@lester_speaks@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim_heist@arcade_property@fortune_teller_door@lester_speaks@', 'base_additive_anim', 8.0, -8.0, -1, 1, 0.0, false, false, false)