anim_heist@arcade@strength@male@Dictionaryanim_heist@arcade@strength@male@Clipsenter, enter_facial, exit, exit_facial, hit_average, hit_bad, hit_good, hit_perfect, idle, intro_average, intro_bad, intro_good, intro_perfect, result_average, result_average_facial, result_bad, result_bad_facial, result_good, result_good_facial, result_perfect, result_perfect_facial, stage_1_loop, stage_1_loop_facial, stage_2_loop, stage_2_loop_facial, stage_3_loop, stage_3_loop_facial, stage_4_loop, stage_4_loop_facial, windup_bash_loop, windup_loopPackmpsumRequestAnimDict('anim_heist@arcade@strength@male@') while not HasAnimDictLoaded('anim_heist@arcade@strength@male@') do Wait(0) end TaskPlayAnim(PlayerPedId(), 'anim_heist@arcade@strength@male@', 'enter', 8.0, -8.0, -1, 1, 0.0, false, false, false)