anim@veh@lowrider@std@ds@arm@base Dictionary anim@veh@lowrider@std@ds@arm@base Clips change_station, change_station_lowdoor, die, die_lowdoor, heavy_brake, heavy_brake_lowdoor, horn, horn_lowdoor, lowrider_to_steer, lowrider_to_steer_action, reverse, reverse_lowdoor, shunt_from_back, shunt_from_back_lowdoor, shunt_from_front, shunt_from_front_lowdoor, shunt_from_left, shunt_from_left_lowdoor, shunt_from_right, shunt_from_right_lowdoor, sit, sit_high, sit_high_lowdoor, sit_low, sit_low_lowdoor, sit_lowdoor, steer_lean_left, steer_lean_left_high, steer_lean_left_high_lowdoor, steer_lean_left_low, steer_lean_left_low_lowdoor, steer_lean_left_lowdoor, steer_lean_right, steer_lean_right_high, steer_lean_right_high_lowdoor, steer_lean_right_low, steer_lean_right_low_lowdoor, steer_lean_right_lowdoor, steer_no_lean, steer_no_lean_high Pack mplowrider RequestAnimDict('anim@veh@lowrider@std@ds@arm@base')
while not HasAnimDictLoaded('anim@veh@lowrider@std@ds@arm@base') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@veh@lowrider@std@ds@arm@base', 'change_station', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…