anim@scripted@freemode_npc@fix_agy_ig4_lamar@ Dictionary anim@scripted@freemode_npc@fix_agy_ig4_lamar@ Clips lean_wall_base_joint, lean_wall_base_lamar, lean_wall_base_lamar_facial, lean_wall_idle_01_joint, lean_wall_idle_01_lamar, lean_wall_idle_01_lamar_facial, lean_wall_idle_02_joint, lean_wall_idle_02_lamar, lean_wall_idle_02_lamar_facial, lean_wall_idle_03_joint, lean_wall_idle_03_lamar, lean_wall_idle_03_lamar_facial, lean_wall_idle_04_joint, lean_wall_idle_04_lamar, lean_wall_idle_04_lamar_facial, lean_wall_idle_05_joint, lean_wall_idle_05_lamar, lean_wall_idle_05_lamar_facial, sit_base_joint, sit_base_lamar, sit_base_lamar_facial, sit_base_phone, sit_idle_01_joint, sit_idle_01_lamar, sit_idle_01_lamar_facial, sit_idle_01_phone, sit_idle_02_joint, sit_idle_02_lamar, sit_idle_02_lamar_facial, sit_idle_02_phone, sit_idle_03_joint, sit_idle_03_lamar, sit_idle_03_lamar_facial, sit_idle_03_phone, sit_idle_04_joint, sit_idle_04_lamar, sit_idle_04_lamar_facial, sit_idle_04_phone, sit_idle_05_joint, sit_idle_05_lamar Pack mpsecurity RequestAnimDict('anim@scripted@freemode_npc@fix_agy_ig4_lamar@')
while not HasAnimDictLoaded('anim@scripted@freemode_npc@fix_agy_ig4_lamar@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@scripted@freemode_npc@fix_agy_ig4_lamar@', 'lean_wall_base_joint', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…