anim@scripted@freemode@ig4_sit_cigar@heeled@ Dictionary anim@scripted@freemode@ig4_sit_cigar@heeled@ Clips action_light_smoke, action_light_smoke_ashtray, action_light_smoke_cigar, action_light_smoke_facial, action_light_smoke_lighter_closed, action_light_smoke_lighter_open, action_smoke, action_smoke_ashtray, action_smoke_cigar, action_smoke_facial, action_smoke_lighter_closed, action_smoke_lighter_open, enter, enter_ashtray, enter_cigar, enter_facial, enter_lighter_closed, enter_lighter_open, exit, exit_ashtray, exit_cigar, exit_cigar_ashtray, exit_cigar_cigar, exit_cigar_facial, exit_cigar_lighter_closed, exit_cigar_lighter_open, exit_facial, exit_lighter_closed, exit_lighter_open, loop_cigar, loop_cigar_ashtray, loop_cigar_cigar, loop_cigar_facial, loop_cigar_lighter_closed, loop_cigar_lighter_open, loop_seat, loop_seat_ashtray, loop_seat_cigar, loop_seat_facial, loop_seat_lighter_closed Pack basegame RequestAnimDict('anim@scripted@freemode@ig4_sit_cigar@heeled@')
while not HasAnimDictLoaded('anim@scripted@freemode@ig4_sit_cigar@heeled@') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'anim@scripted@freemode@ig4_sit_cigar@heeled@', 'action_light_smoke', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…